Notes & Combos
Main goal is to set up Village with as much protection as possible. Plays through handtraps really well since you don't rely on your combo resolving perfectly every game.
PEVO was great for setting up protection on the first pend summon, to ensure my second pend summon is able to get Village online.
Village is basically a FTK right now going first, so play to that win-con and you should win enough games.
Ignister Prom is also great to act as an extender or break boards, so glad I could justify playing this incredible card again.
A silly thing you csn get away with, is playing into Maxx C. Setting up an early Apollo to stop nib, you can usually make it to Village pass and that can still auto-win games. Bagooska pass still serves as Plan B but if you ever get bored, give it a shot!
Thanks to MDM discord for help with finalizing the list.