Predaplant

Master I from on October 29th, 2024
cp-ur 630 + cp-sr 390
40 cards

Notes & Combos

✨ MD ID: 091-690-479 ✨ 👉 Replays are up! Appreciate the follow, have some really spicy/rogue stuff developing. ✅

  • Game Vs. fsgkbdg = demonstration of how deck performs going 1st uninterupted.
  • Game Vs. ツノン = demonstrates how deck does going 2nd.

🪴 🥩 Presenting: Pure Pradaplant 🌱 🍖

I’m pretty proud of this month’s deck. I love Predaplant and it feels good to use it at a higher level of competition. I started off using the deck in the Duel Triangle event, crafting a decent “anti-Tenpai-ish” brew, then decided to take it to ladder and had a ton of success.

The deck operates on a strange axis. Ideally, this deck is insane at going 2nd. Ignoring hand traps and deep drawing / thinning for Super Poly is a very strong strategy. If it weren’t for Tenpai I’d have built the deck entirely around this Strat. However, I had to meet somewhere in between.

The deck doesn’t really care if it goes 1st or 2nd. I bounced between going 1st and 2nd throughout the season with a few deck changes but ended on this build which does go 1st a bit better. It aims to either establish 1-2 SPolys with Planning (level modification, full board negation while Dragostapelia is on field, and a pop in GY) or TTT/Thrust into DBarrier and win turn 3. Regardless, the plan is to survive turn 2 and win turn 3.

Deck Editing / Personalization :

  • Lonelier does great in this deck, but is an absolute hand trap magnet and never resolves. For this reason I cut it. It also interferes with the going 2nd power level.
  • Extra deck: Extremely tight. Ideally you’d be running a 2nd Garuda, 2nd Swamp, a Draco-Equiste and other SPoly targets. The issue is your using SPoly to both break boards and do your own combos so balancing the halves is difficult. I also played with Cicada King a bit and this was nice but eventually cut him off and on.
  • Squid is nice for OTKs but can be trimmed.
  • Orchid is nice for floodgate decks but I will admit he didn’t come up super often.
  • Cobra… man this stupid thing is GLUED to your hand and is an insane hard Garnet. Run 2 if you want, but if you draw both your basically auto-losing. The deck desperately needs a simple monster reborn monster eff.

Matchup Win Spread:

  • Vs. Tenpai: 50% going 1st 90% going 2nd.
  • Vs. Ritual Beasts: 25% 1st 0% 2nd (idk how to beat this deck with Predap.)
  • Vs. Yubel: 70% 1st and 2nd.
  • Centur-ion: 70% 1st and 2nd.
  • Snake-Eyes FK: 50% 1st and 60% 2nd (They outgrind).
  • VV: 50% 1st and 2nd (requires deviation from SPoly baseline plan).
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