Mathmech

Master I from on September 24th, 2023
cp-ur 570 + cp-sr 450
41 cards

Notes & Combos

I have finally managed to make it to Master Rank I. This is also the first time I have reached this rank. As mentioned previously, I went with Code Talker originally, but the deck was too fraile against handtraps, it didn't help how you always had to commit to your normal summon either and if you didn't have iblee lock and you got Nibiru'd, you were kinda screwed.

With that in mind, I adapted to use a different Cyberse deck that addressed the issues I had, that being Mathmech. All you need to do going first is set up a bunch of link monsters and have superfactorial set with your graveyard full of Mathmechs, ideally with diameter.

Once you have that setup, interrupt them with laplacian and whatever handtraps you have, then go in for the kill with either terahertz, final sigma or accesscode. Final Sigma was in there not because it's an OTK option, but the deck wouldn't feel like a mathmech deck without him as he's the original boss for the archetype.

Overall, I had a blast playing this deck and was very impressed with how well it performed. If you have any questions regarding my card choices and if you have any suggestions to improve the list, feel free to comment, I'm all ears.

Show more