Notes & Combos
A few changes from my last list, heres what those are.
WANTED: Out I was initially running the standard 3x Wanted and 1 Witch but wanted to try just using Original as an Emergency Teleport for the level 1's. Yes it's not searchable since I dont have the Witch but most of the deck is functionally a ROTA anyway so you will have lines of play 9 times out of 10. This is essentially like playing One For One but I can choose to send an equip card/monster on field instead of pitching a monster from hand like One for One. I also don't really like One for One in Infernoble because the Monster to Spell ratio in this deck is more spell heavy so theres a good chance you draw One for One with no monster to pitch.
Instant Contact/Flare Neos: In I originally ran this in my first upload of Infernoble when we first got the support and the deck became a much bigger threat but im back on Neos now. You can still make Baronne lines with Neos and Sublimation equipping Turpin which you can summon off Isolde for cheaper cost since Sublimation is a level 3. Regardless, Instant Contact acts as a generic extender anyway by itself and it being a Fire Warrior will also turn on the ability to Special Summon Renaud from hand. Please note if you are at the mercy of Kashtira Unicorn most games they tend to rip Synchro Charles most times. I would cut the Neos in this scenario and play 2x Synchro Charles, this is what I was doing when I kept seeing Kashtira Unicorn but luckily it will be Semi-Limited very soon so we won't be seeing it as often (although I do get the hunch people will continue to play the Kashtira engine regardless).
x2 Renaud: In I just figured out I really enjoy opening Renaud unsurprisingly. It can enable a lot of useful things like Ogier sending Gearfried and Renaud can retrieve him early. A great card in general as having the ability to get equips back means you can more easily enable Turpin to summon.
Do note I am in the works testing Battlin Boxer engine with Dempsey i'll let you know how that goes but I have barely played that variant as of yet so more testing to be done.
Replays
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I got one replay live which is honestly a pretty funny set of blunders by my opponent but it showcases quite well how you can recover a play from getting hit by Nibiru. I did say in my last post I will do a better job at gathering replays since people were asking me so please check back soon, I plan on getting a few more as I play. Ill be looking to updating it in these coming days since now the climb begins in Master.
Happy dueling everyone! (Except Stun players out there)