Notes & Combos
After many trials, errors, and fiddling with lists, this is the one i had the most success with. Ended up with multiple 5+ game streaks to m5. Maxx c ended up a dead card too many times so i cut it for cosmic and got a suprisingly large amount of value from it. Terrortop being basically a 1 card +2 most games convinced me to keep it. Didnt mind getting maxx c'd since drident + 2/3 hand traps was enough to give me another turn. Best end board ended up being UDF, Darknight lancer, and double drident. more times than not itll just be drident, lancer and full-armored xyz backed with hand traps.