Generaider

Master V from on August 6th, 2023
cp-ur 840 + cp-sr 450
40 cards

Notes & Combos

661-137-080 for replays

Diviner - is a must-have card, since it's a starter that's a 1-card Baronne and only takes 4 summons (no Nibiru). We have 4 main targets: Trias, Vala, N'tss and Wyvern. Also, it's a good ash target, since if it gets ashed, u can play Kuji, Monstrosity, Loptr and field peacefully.

N'tss - obviously a Diviner Target to destroy a card (also turns her lv6 and makes Rank 6 plays w Bystials, and if u need, Zeus).

Ancient Sacred Wyvern - turns Diviner into a lv9 (also sometimes u can make a high atk Sync w a lv1 tuner + Bystial)

Veiler - good card this format, and if u normal summon it w any Generaider it turns into a a Baronne lol.

Metaverse - is a must-have card, because if your field gets ashed, u need another chance to trigger it, since it isn't a hard once per turn.

Skill Drain - wins a lot of games by itself. It simply doesn't affect our effects.

Been thinking to add: 1+ Trias, since it's synergy w Diviner and the tokens is just absurd. 1+ Metaverse - cause u know, you want to see the field lol

And last but not least: I'm not a enjoyer of the 2 Fortress > F0 play. Normally, I prefer to pass w Field + 1 Fortress + Laevatein since our Boss XYZ eff is much stronger than F0's against the current meta.

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