Notes & Combos
Went on a 14 winstreak in diamond and a 16 winstreak in duelist cup with this deck, it's a lot of fun as a combo deck in the current meta where not a lot of people know about it. It can set up very threatening end boards or otk go's, you set up gryphon lock with ip, tera, and tri-heart most games, adding baron / twinsaw on top quite frequently as well.
Gryphon on board + twinsaw grave effect is a full monster lock and wins almost every game I get it off.
You can also pivot into appo if gryphon lock isn't useful, or even hard make gryphon and then ip into apo on their turn as well, if you get interrupted and can't full combo. Additionally this deck is a going 2nd otk machine with tri-heart + tera and can even break sticky boards like mikanko with scareclaw kashtira being searchable a multitude of ways.
Visas can be run at 3 it's by far the best extender in the deck while giving you the ability to play around ash + imperm (light-heart can link into itself) all while giving baron access, or you can additionally run a fenrir package with e-tele and two psychic lvl 3 wheel tuners.
Replays
https://youtu.be/CZiUi8jeOjk - God combo tutorial (minus twinsaw) recommend 1.5-2x speed
https://www.youtube.com/watch?v=56RVHkZeUVU -Vs. Purrely under droll
https://www.youtube.com/watch?v=k8rlbjY0aBw&t=2s -Vs. Marincess (with fenrir package using 7shadowmasters list) shows how quickly even brick hands can snowball into a full combo
https://youtu.be/vwTS6pq4eC0 -Vs. Labrynth Full combo through ash + imperm.