Notes & Combos
3 main lines you wanna go into:
2 lvl 8s into Dingirsu -> 84 -> 77 (go battle phase and attack) -> zeus (4-5 mats)
2 lvl 8s into Draglubion -> Numeron -> swing for 9k
2 lvl 8s + 2 Diva -> 2 lvl 10 syncs -> Gustav burn -> zeus (if needed)
Use Kaijus, Boardbreakers, and Kurikara to remove their field to give you an open line. Here's some strats I use if im running out of gas/need a little more damage.
Zombie vamp can give you gas by milling your 8s (gizmek is best mill), or even theirs sometimes, it can be made with ops cards (treated as a 8), and if you summon numeron alongside him, numeron will gain an extra 8k (17k total)
sometimes 2 8s with 2 diva, its better to go into sky cav + numeron, it will be 11k and allow you to beat over anything less than 3k or less (this come up against branded the most)
You always want to discard gizmek off of dangers or trade in because he can SS from hand or grave, so its always a +1.
In the past I would always recommend going for the safe route and ending on a 4 mat zeus and pass turn if you cant clearly OTK, but I've been sending nuermon most games and hoping they dont have Imperm or Veiler to end game asap and its been working out fine.
Few more notes: Your best matchups will be SHS, VS, Lab, Kash (Kash is so free lol). Decent matchups will be Snake-eye since you have rudy rose to banish their whole grave and branded because they have little negates. Hardest matchup is prob mathmech. You gotta play perfect to win, and sometimes they will still beat you cause their disruption is spread between monsters and backrow.
Replays
If you wanna see how the deck works: 200-043-806
Got replays where I break "unbreakable" boards and OTK them.