Altergeist

Master V from on February 24th, 2024
cp-ur 750 + cp-sr 480
40 cards

Notes & Combos

Geist requires you to make all your hard drawn interruptions count since you can't search or recycle traps the way Labrynth decks do. If you run into heavy negate boards going second more often than not, the Evenly Matched slot might be better off as a different trap. Draco-Utopian Aura and Weightbridge/Needle Ceiling are options. The idea is to hopefully draw into board breaker traps more often which MIGHT happen if Maxx C sucessfully resolves. Removal traps like Torrential are mediocre (but not useless) against Branded and poor against Labrynth, but rather effective against most other meta decks, including Snake-Eye.

My advice would be to watch "Where to Handtrap" and "How to Counter X" videos on YT to learn the chokepoints of different meta decks. Points where you should Ash Blossom and Imperm also apply to cards like Protocol, Solemn Strike, Hextia, Silquitous bounce on continous spell/traps/fields, etc. However, you should note that these cards also remove the opposing card from the field, which might be better or worse depending on additional ignition effects that you denied or floating effects that you triggered.

To use use mass removal traps effectively, consider watching combo videos for popular decks to learn when they will summon an Extra Deck monster with a negate/removal effect that will threaten your board or a search effect that nets them far too much advantage.

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