Notes & Combos
Bunch of handtraps mixed with engine. I drew playable almost every game. Just try to setup what you can through opponents handtraps and interrupt them with yours. This SHS meta forces us to cut all the follow up and extra gas for hand traps so we don't lose to SHS on the spot. Random 1 offs and 2 offs to draw with Maxx-C (the OCG special, which suprisingly seems to work)
3 jumper and 3 Soldier to try to open Soldier discard Jumper combo that plays nicely through droll.
Hyper Galaxy to OTK through bagooska.