Rescue-ACE

Master V from on February 9th, 2024
cp-ur 870 + cp-sr 420
40 cards

Notes & Combos

Intro

Rescue-Ace is beginning to apply as a great contender for tier 1 thanks to the sinful spoilers engine, even though it did not receive Emergency! nor Recue-Ace Preventer.

The main goal of this build is to play more like a midrange/combo deck instead of playing a heavy combo line.

Deck Building and main strategy:

This building isnt running all the Snake-Eye Package. The main reason for this is to play a more pure version of Rescue Ace because you want to see more often your Rescue Ace cards in order to play during your opponent's turn. Cutting Lifter to 2 is optimal since sometimes your going to search your field in turn 1, or your rescue in order to end up with the Rescue!*

    1. You want to end with the the Prometean Princess set up + Hydrant (turbulance set up)
    1. If you open Wanted/Diablestarr + Hydrant, go for Jet Synchron in order to set up the Baronne+ full endboard.
    1. In matchups against Labrynth,Branded or Apollousa, instead of searching for the Original Sin, go for Subversion. This will help you to deal with their only Lady, or the destruction effect of Mirrorjade.
    1. There are a few hands where you can end with the Turbulance Setup+ Borreload+Formula Synchron.
    1. Super poly is helpful to deal with boards that have baronne+synchro dragon, mainly picked to deal with a few threats, also to discard the turbulance in order to special summon it with Rescue! or with the Prometean Princess.
    1. Impulse is your best card, use it wisely: Sometimes you can normal summon in order to bait a negate to trigger his summon effect. You can go for Fire attacker if you playing against Labrynth, since the furnitures can give you a +4. Against another matchups, you are more likely going for Fire Engine+Lifter (in case you wanna go for Prometean fast,searching the Rescue!) or if its safe, go for the hydrant if they are under handtrap.

Other Thoughts

About the extra deck, im missing the Anima. I feel like anima is better than Linkuriboh(at least going 2nd). Also Zeus is a gimmick in case that i can steal an XYZ with TTT (mainly because i dont want to loose against drident/ariseheart).i feel like i have been not using Pithknight properly, i was using her for the grind game, but sometimes i feel like im missing a 2nd Hiita in order to get the free search. About the originial Sinful Spoil, in general i rather to not banish it to keep recycling it, unless i need the kurikara. Crossout can be played to run 41 cards.

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