Traptrix

Master V from on January 17th, 2024
cp-ur 750 + cp-sr 450
40 cards

Notes & Combos

Trap-Heavy Traptrix. Still a WIP. Inspired by AgusTeguy's approach to Eldlich (which was inspired by Trif, go figure).

Will test it more in Master.

Takeaways so far: needle ceiling good, overroot good, chain hole slept on, break off nice. And of course torrential, judgment, and strike are S-tier traps. Shifter wins games even now. Don't approach the meta without it. I don't want to run ash. I don't think ash does much. But Lab will steal wins from you if you can't ash their welcomes.

There's no imperm. I don't think a single imperm really matters against the meta right now. I think playing blowout handtraps is the only way right now. Things like shifter, droll, maxx c. It doesn't really matter which one, but I think every deck needs one right now.

As always, let me know if you have any questions. And thanks to my fellow Deck Helper Fear for helping me craft this deck.

Show more

Replays

977-255-375

My last 4 games in Diamond were going second, but they were boring. ex. Went second against dlink that fires quick launch, I shifter. Another opp made Aegerine imperm pass. Torrential and solemn strike took care of her. And I ashed runick's pot so they weren't able to get fountain loops online.

  1. Going first against Kash. You get to see the fabled secondary effect of Allomerus.
  2. Going first against VS.
  3. Going first against branded. Had shifter.
  4. Going first against SHS.