Stun

Master V from on July 21st, 2023
cp-ur 690 + cp-sr 810
40 cards

Notes & Combos

Played this deck in Diamond to reach Master V. Struggled a bit (coinflip XD) in Diamond 1 but overall it did a great job. The win condition is stall, beatdown and of course: FF^^

+++ Very strong in going first to get your combo going

+++ Very strong against all special summon or grave decks if u win the coinflip and start ofc

++ Not much bricks. Only if you draw like 3/4 drawing cards, 3 monsters, two much going second stuff or something like that(bricked like five times in 50 games going first as I can remember). Ofc you want to have a pachy/statue/boarder on your starting hand which is a bit luck based

1+ Has enough outs against almost every deck and/or meta cards who are gonna hurt you (right now)

1+ Has some going second outs which won't effect you much with your going first strategy(evenly, duster, forbidden lance which is even going first a good card) to clear boards or defend your monster

1+ Search with trap trick your missing pieces or your save/follow up card with punishment. And you can use it wisely to minimalize death draws/further follow up(metaverse/armory)

1+ For a stun deck your follow up is not bad

+- Games could be going long sometimes. Use your judgment/bribe with brain. At least two spaces at your end board for negates

-- Ash is a killer for the deck. Two early ashes are no brick for your enemy. It is a loss for you most of the time. Against one ash it won´t be easy either. Veiler and Ogre are some bad cards as well. Boarder(early on) and Strike(later on) could help you there. As a benefit Maxx C/DD Crow and some other handtrap stuff won't effect you.

1- Not easy to play against a trap/runick/Floo deck. In a mirror match you have to grind very well. It won't be easy.

1- At about turn 5/7 you will probably draw a lot of the time death cards. Sometimes you need to be lucky in these grinds. Finish always as fast as you can but with brain.

Before you ask: You will need the Extra Deck like it is(Extravagance). Use the Extra Deck more for the follow up then to shoot anything--> Buce will help you. Not every set card from your opponent is a game changer. You can only change the Five Headed for Dragon Master Knight.

Short tips: Trap trick always as a last saver/follow up card(it drains you). Just use two monsters, three to finish and not 2 Infernos (Lavagolem). Moon Shield doesn't like Necrovalley :P. Always Demise first and Extravagance/Prosperity as a follow up.

If you have any further questions, you can ask them here Have fun:)

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Replays

Replays under:

263-396-443

I saved two of my last games in Diamond 1:

A bricked Spright Player ; Going Second

Earth Machine ; Going First

I will do some more replays when I play in Master V ;)