Notes & Combos
i climbed with this deck from P5 to M5 in 4-5 days ( 3-4 hours a day ) The deck suffers from stun and decks that lock you out of the graveyard you have some plays against them but it is very difficult to pilot through them Evenly match absolutly fumbles this deck so make sure you don't get rid of the token given by girsu so in case they want to evenly they would have to put the token to attack then sp and and save what you can The deck is midrange so it ends 2-3 disruption + handtraps so use them carefully Droll isn't good in this meta at all but it serves as a an anti maxx c card since orcust doesn't give a **** abt adding cards i tried multiple variants with the cartesia engine and the pure version but they all fell short especially when i don't use maxx c this version has a way to play though interruption and has some tools to go second as well
if your opponent plays a backrow heavy deck going trisbaena through I:P and they using the quick effect of the orcust monsters to banish them against perdulum or decks that spam special summoning use bomber dragon to wipe their field ( you would have 2 field wipes so use them patiently )i put 1 evenly and imperm and small world and foolish burial as targets for thrust since you can use them going or first ( by putting a token on the opponent's field )
Replays
I forgot to save replays along the way so here is some replays going second 260-232-709