Snake-Eye Fire King

Master V from on July 23rd, 2024
cp-ur 1230 + cp-sr 390
50 cards

Notes & Combos

Firstly, credit to L. Marie, as this list was made using their list as a guide!

Some options to consider:

  1. Bystials: Most of my matches that I lost from D5 to M5 were due to the gimmick puppet in branded. Not seeing called bu in those games hurt, so having an extra way to deal with it besides arvata on field, could be nice.

  2. Thrust: Seeing as there are some nice targets for it, tactics thrust could be another way of accesing those spells besides hard-drawing them.

  3. D.D Crow: Could be decent against most decks, specially yubel, rescue ace and snake-eyes itself.

  4. Ghost Ogre: Could be decent against Centur-Ion, and Yubel, specifically nightmare pain, and opening of the spirit gates.

  5. Boardbreakers instead of handtraps: It can also be consider to go the boardbreaker approach, and play cards like mind control, change of heart, forbidden droplets, and drnm.

  6. Reducing card count to 40-45 cards: Goal is to reduce the number of cards to boost consistency, but so far it has been hard since pretty much every card has had its uses, or have helped in closing games. Taking out the cosmics and fire recovery already gets it down to 47.

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