Centur-Ion

Master V from on July 16th, 2024
cp-ur 1260 + cp-sr 240
40 cards

Notes & Combos

Have not been very active over the last 6 months, so I start back in gold 5. Over the span of two days I shot up to Master 5 quite quickly using the SHS variant of Centurion.

The beauty of this variant is its consistency to be able to play a good amount of handtraps. And Turn 1 power to build advantage and have a good endboard unlike the pure version.

Opening Wakaushi or Motorbike can make you either baron, or a lvl 12 without using your normal summon. It's also a great handtrap bait so you can go into Centurion unpunished.

The one downside is that the shs cards dont work with spells / traps in the GY. But its easy to play around it thankfully considering you only have to worry about Oath and called by turn 1.

with the small shs engine, you can have Blazar or Baronne on turn 1. And have a second blazar and turn 2. The second blazar is optional, but you'll really appreciate it for grindy games.

Play around with handtraps as you like, I've tried everything including Gamma and Shifter. These two cards are amazing, but its more important having cards that are more likely to be used like veiler and nibiru.

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