Watt

Master V from on July 13th, 2024
cp-ur 870 + cp-sr 330
41 cards

Notes & Combos

A really fun deck, probably the best current Watt variant. This deck has much less consistency than pure Spright but offers access to an insane end board if you open Wattrain. I've decided to remove Spright Gamma Burst to improve a bit the consistency, as the Wattcobra line and Ninja Shadow Mosquito are already good finishers. Feel free to play a third Nibiru if you have one. Opponents may sometimes surrender when you start building a crazy board, and you might sometimes surrender when you see your horrible hand : )

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Wattrain

The best Watt card by far and the one you want in your starting hand. Most of the time you will search 4 cards : Wattcancel, Wattcobra, Wattsychic Fighting Porter, Wattkingdom (or any Watt monsters if you already have one of those in hand). This card, by itself, can give you access to a summon negate + 1-2 monsters from your hand with Wattsychic + 1 monster from your deck with Wattkingdom + a link monster summon effect negate with Wattkingdom's continuous effect (like s:p...)

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Main Deck Watt Monsters

Level 2s : Wattlemur is useless, the other 3 can occasionally resolve their funny effects. Wattfox is the best one since it prevents your opponent from using Raigeki/Lightning Storm. You could also theoretically crash him into an opponent's monster then build your board in Main Phase 2 when going second.

Wattcobra x1 since it's a Wattrain/Wattkingdom target for turn 2.

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Wattcobra Line (4800 Damage + Handloop for 1)

Wattcobra or any Watt monster + Wattrain/Wattkingdom gives you access to this turn 2 potential game-ending line.

Wattcobra -> summon Wattuna -> summon Wattkyuki -> summon Wattchimera -> handloop for 1

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Nimble Engine

Classic, Spright Sprind sends Nimble Angler to the GY then summon 2 from the deck.

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Extra Deck

For Rank 2 Xyz, there are a lot of options depending on the meta. Watthydra is just an extra 100 damage and is useless unless you play a thunder dragon variant. Avramax and a second Elf should be played.

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Classic end board

Any level 2 + 1 spright + Wattrain = Elf, Sprind, Gigantic, I:P, Carrot, Red, Wattcancel, Cobra in hand (6 interupts / turn 2 follow-up if you keep cobra in hand)

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