Notes & Combos
This is a decklist with a bunch of experimental stuff. Keeper of the Shrine is a niche extender that reborns from GY. Usually you trigger it with Striker effect and you can foolish burial it with the Dragunity engine when you already have Rokket access. A bit cope but it works and it does it every turn so that's not too bad. Pend DLink is not really new but the new supreme king stuff adds two extra bodies. Being able to pend summon the entire hand is handy too. Basically any extender+Darkwurm is easy access to Borrelend or Apollo before Rokket stuff. Foolish/Shrine, SS Darkwurm in GY eff, add Supreme King Gate Magician, scale for Gate Zero, extend for Striker into Beyond the Pendulum for a high scale (Chronograph but any scale 8+ works). This guarantees two extra bodies+Lightwurm and at worst you can link a negated Beyond for Exceed. I don't play Maxx "C" for absolutely no reason. On the other hand, the decklist might have too many normal summons which is why I removed some Darkwurms because they don't really let you combo with Bystials unlike other normal summons. You can consider them bad normals. Chronograph Sorcerer might be useful whenever you pop with Tracer or Striker. Aside of that, the pend stuff adds two okayish draws and 2 bricks but allows old powerful endboards like Seal+Borrelend+Omni+Bystials maybe Masq into Appo. It is fragile but fun; although it makes Borrelend easier to reach, the Atum + Samsara engine might be more flexible and more consistent. Finally, the extra Foolish Burials/Dragon Shrine make Seyfert a bit for useful but I really only use it for preference. This is not very good into the incoming Hybrid Snake Eyes builds.