Notes & Combos
A fresh new way to play the deck, in my opinion the deck never felt so good. I never upload a decklist before master 1, but in this case i need suggestions and opinions to further inprove the deck.
As usual combos are not linear, you have to make your choices depending on what fountain draws you.
Preferred Approach going 1st:
There are 2 main lines when you have access to a imsety. Tipically when you have access to a camelia you go for the first one, but you can choose to go for the second line when handtrapped.
The first line board can be super oppressive, and can be reached by having access to a runick card, to a camelia and a imsety. the board is composed by crimson dragon, chaos angel made with a light and dark, camelia and fountain on the field.
The second line can be used when not having access to a camelia. The goal is to milling more cards that you can using zombie vampire. Depending on the mills, you can finally have access to naturia lines or draw at least 3 cards with fountain.
Extra Deck:
Chaos angel never felt so easy to make, using a hugin and imsety, the combo should be illegal.
Every card in the extra deck is useful, but i feel like i'm using less the level 4 xyzs, so they can be swapped? I don't know they are there for now.
I was running the level 12 super heavy to draw 3 cards, but i shifted to crimson dragon cause everyone is on evenly now. It can target chaos angel and go into a baronne if the opponent tries to enter BP.
As said the deck feels super good. I'm thinking about swapping out the Hapi for a Duamuteff for the draw power (it forces the opponent to get battle-phase early). Iwas running 3 imsety initially but i felt i needed a second sarcophagus so here we are.
Replays: The first two displays how to make the full board, they are old and i was running the superheavy. Just summon crimson instead.
Replays
557-371-760