Charmer

Master V from on March 19th, 2024
cp-ur 1170 + cp-sr 480
50 cards

Notes & Combos

Explanation of cards:

Firstly, yes this is a charmer deck. 3 main deck charmer cards and 6 extra deck charmers doesn't look great. However, the steal cards are honorary charmer cards and we play a lot of those. Additionally we play a couple earth access cards to allow us to make nefariouser so those count too. Normally I'd play more charmer cards, but snake-eyes is an engine where playing nefariouser and then less charmer cards feels better.

Gamma - Negate+destroy and summon 2, can go into accel->baronne. Always hold for your own turn if you can help it.

Dotscaper - An excellent discard while on normal it's still 2 bodies. It's an earth which means nef access, and level 1 which allows it to go into anima.

Souls - A free special, can discard useless cards to draw, and dumps diabell, which can later be revived with selene to get access to the snake-eye engine. Also a level 1 which allows it to go into anima, and a spellcaster which allows it to be revived with selene.

Kurikara - Great going second card, can be searched with Ash.

Snake-eye/Diabell package:

  • Only 2 ash because I don't want too many normals in the deck, and I don't want to see too much snake-eye in my opener.
  • Oak comes up too often to cut. Let's you play around nib even more or can be used to get more bodies
  • 2 Poplar because this is a useable normal, and you always want to have one in deck. Can also chainblock if sent with diabell.
  • 2 Diabell/3 Wanted, seeing multiple diabell/wanted in hand isn't great so only 2 diabell. Have to play at least 2 for souls though.
  • 1 Flamberge, don't want to draw him so we play the min requirements.
  • 2 OSS, a way to get into snake-eye without using a normal. Also with desires in the deck this reduces the chance of losing it completely.
  • Temple. Helps play around nib even more, while also being a way to get into snake-eye engine without using your normal if the oppenent summons

Maxx "C" - Hold this for your turn, never use on opponent's turn. Plays around talents/thrust this way, and means ash blossom can't be used on your other cards.(most decks summon on your turn anyway).

Performage package - Juggler is a good discard and okay normal, hat tricker a free special that's earth for nef. Both spellcasters to keep selene live too.

Nefariouser - Summons out from deck, searches AotP when sent to grave.

One for One - Summons a lvl1 without normaling from deck.

Desires - Draws 2 (literally Pot of Greed)

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Replays

continuing from above:

Duster/Mind control/CoH/Talents/Thrust - Generically good going second cards, seen in most blind second charmer lists.

Lightning - Duster v2.0

Awakening of the possessed - Searchable with nef, helps otk, draws 1, very strong card.

Striker package - Thrust -> engage is broken. Striker cards a generically good, 3 spells in grave is easy to get.

In the current meta, stealing a snake-eye, then making a charmer to revive allows you to start your own engine.