Notes & Combos
This is my take on the new Blue-Eyes cards
Unfortunately Blue-eyes as a deck type has to run a lot of bricks and cards you would rather not draw. This is especially true if you decide to run the optional cards like Jet Dragon or Ultimate Fusion. I decided to go above 40 to reduce the frequency of seeing those cards.
On the bright side, Maiden and an extra normal summon from Mausolem give this deck some flexibility to run extra engines. There are lots of reasonable options here (Invoked, Light and Darkness Dragon, Tenpai, etc anything with good level 4 or lower spellcasters or dragons). I found that Centur-ion has a few surprising synergies.
The first idea is that Primera is a spellcaster, so if you get interupted there you can go into the link-1 followed by extra normal Sage. Also Blue-Eyes happens to be a level 8 monster so on your opponents turn Primera plus True Light can go into a level 12. And there is a some nice synergy between both archetypes being able to naitively go into Crimson Dragon. Spirit Dragon + the Centur-ion cards in the back row lets you skip either Ultimate Spirit Dragon or a Centur-ion level 12. And in some lines, you can go Spirit Dragon to AFD to get from a Blue-Eyes hand into the Centur-ion cards.
Both the Blue-Eyes and Centur-ion cards are solid options for playing a low to the ground control style, and you can still do that if you want to play around Nibiru or under Maxx C. While we wait for the new Centur-ion support this might be the best way to get out a blazar on turn 1.
Pros
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Great follow up built in to the combo routes
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Neat interplay between two archetypes
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Flexible gameplan
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Plays through disruption
Cons
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Weak into Nibiru
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Few safe OTK routes
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Unintuitive hands