Notes & Combos
I was testing out Dark End Dragon with the Light and Darkness spell when I accidentally went on a 12 win streak and got Master so I thought might as well share it.
The LADD spell really helps going first allowing for hand fixing and protection on your dragluxion from the constant Imperm and veiler plays. Dark end proved to be very usefull as he could be good target destruction an extra level 8 body and if your level 4s get negated allow them to become level 8s.
C107 and RUM will always be my GOATs saving so many matches going second or on the third turn with the best anime comeback moments and guaranteed board negate with transmigration in hand
Number 46 Dragulon was responsible for every win against tenpai during the climb and is so funny watching them not be able to do their stuff
This list gave me plenty of gas going first with enough flexabililty if I lost the coin flip to be able to pull out a clutch win with an OTK with Numeron or c107 and if you play it smart and bait out the ash to quote Yogurt " Never Underestimate the power of the Swartz" May the Swartz be with you
Replays
Check you my Replays for some amazing Tachyon Tyrant game play
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