Notes & Combos
A little change from my previous deck, x2 Baldrake and cut down Monk Big Benkei and Ghost Belle to 1 so we have more handtrap to deal with Fiendsmith or any light/dark deck.
Adding 1 more Ghost Ogre to stop Deception or True Light
Base on your hand, sometime you can still make a good endboard if draw Monk Big Benkei.
Endboard is the same from my previous Superheavy Samurai-Centur-Ion deck.
Optional handtrap:
- Droll x1-3
- Mulcharmy x2-3
- Nibiru x2-3
Replays
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