Notes & Combos
Dark Requiem is ran since it's 3 negates on field when summoned and unlike Apollousa isn't once per chain meaning it can potentially stop Little Knight and still have a negation to spare. Nightmare is an alternative turn 1 Break Sword target in case you milled the Rank Up Magic off of Zombie Vampire.
If the Requiem package isn't your cup of tea cut the RUM for burial or crossout designator. Replace Rebellion and Requiem with 2 ED monsters of your choice. Other suggestions would be to replace driver with a handtrap of your choice (not imperm since it conflicts with shade if milled and would require even more altering) since it tends to brick occasionally, veiler comes to mind as an alternative. Other than those suggestions my only thoughts would be expanding the deck to improve ratios of engines like horus and adventure or potentially include DPE. I wouldn't recommend more main deck PK monsters aside from another cloak since stained greaves only special summons from hand with it's effect (less conveniently than boots) and raiders wing isn't too great in this deck.