Notes & Combos
With 16 hand traps, hope you can stop opponent from playing then grind them down with Jet Dragon and Invoke.
Bystials destroy Tear, decent vs Snake-Eye (banish I:P).
I faced some Zoodiacs when climbing, feels like 2016 technology.
Still have to fight Snake-Eye and Rescue-ACE, fusing Promethean Princess in GY into Invoked Purgatrio feels good. Purgatrio + 1 monster can OTK Snake-Eye board after they activated I:P, in battle phase if they summon Linkuriboh, you can switch to other monster to attack the little shjt then continue to attack with Purgatrio.
Invoked Caliga is slow the game down for our favor.
Invocation can fuse 2 Blue-Eyes cards from hand to make Tyrant Dragon.
With S:P, cannot stop Turbulence if it hit the field, so I just throw hand traps a.s.a.p. vs Rescue-ACE.