Infernoble Knight

Master V from on November 8th, 2024
cp-ur 750 + cp-sr 630
46 cards

Notes & Combos

This is just Infernoble with a bit of Flame Swordsman stuff, which is not even that bad. In a pinch, Fighting Flame Swordsman is a 1.5 card combo (FFS -> Flame Swordsrealm -> send monster from hand for Flame Swordsman -> Isolde -> FFS sends Salamandra, the Flying Flame Dragon who adds Salamandra with Chain -> etc), like Neo Space Connecter but generally worse. Instead of getting hand information, you get a decent trap and Flying Flame Dragon as an extra equip for combo reasons. The levels of the Flame Swordsman guys are also decent for synchro summoning. I've had times where my search for an Infernoble level 4 was negated, but I could Original Sinful Spoils (sending Flame Swordsrealm which was nice) for Ricciardetto for FFS for Angelica, and the sent Flying Flame Dragon was the equip to trigger Angelica. I even once reanimated Flame Swordsman with Durendal + FFS + Renaud for Baronne. All that to say that you can cook with these cards. It's funny that part of why I added this new engine in the first place is because it's good at OTKing, but thanks to Tenpai I've been going first super often. Can't complain about that, and must say Angelic Ring is reeeal nice against Forbidden Droplet.

I had but cut Fighting Flame Dragon because wow that card doesn't do ANYTHING. I've considered cutting Salamandra Fusion because it also really sucks but then I can't make Ultimate Flame Swordsman and that's lame. Will try to take this to M1, will see if I need to change it along the way.

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