Ancient Gear

Master V from on October 24th, 2024
cp-ur 870 + cp-sr 510
40 cards

Notes & Combos

Boardbreaker Ancient Gears.

I decided to switch things up from the last few months. Don't worry Ice Barriers, I still love you.

This was a struggle. I didn't switch to handtraps for Tenpai, mainly because the majority of decks I faced were Lab/Tearlament this late in the season, so I figured I didn't need to change up too much. Maybe I was wrong and it would have been an easier climb.

Some notes:

-Verte + Overload saved my behind so many times once all other avenues were exhausted.

-Triple Tact unbricked me a few times after some well placed negates to bait out opposing negates, including my promo game.

-Forbidden Chalice also saved me a nubmer of times and was able to break boards or save plays with it alone or with Droplet.

-Nibiru and Destructive Daruma Karma Cannon both suck, I hate them.

-I used every ED monster at least once except Azalea/Apollo/Accesscode/Goddess.

Now for the elephant in the room. I have Megaton in here purely in the form of a flex spot. I thought it would be funny at first, mainly because I never pulled an Ultimate. LITTLE DID I KNOW, Kashtira players can't read and TWICE in my climb Unicorn banished Megaton INSTEAD OF CHAOS GIANT! After the first time I knew it wasn't leaving my ED and after the second I didn't know what reality was anymore.

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