Tenpai Dragon

Master V from on October 20th, 2024
cp-ur 990 + cp-sr 390
40 cards

Notes & Combos

surprsing cards I like:

  • duster/storm. they are limited to 1 for a reason. when it works it is great. when not it is brick. better has than has not.
  • dora. good starter; can be brick if too many starters at hand
  • bystial + genroku combo. very powerful. make lv7 meteor or lv10 trans in oppo battle phrase is a win in mirror

optional cards:

  • 2nd ogre; because when it doesn't work, it doesn't

  • shifter; unless you use it in own turn, it is bad. but it helps you to get not paleo ftk/stall and not get beatten by salamangreat turn 1. Under shifter you need to make trident dragon to OTK. remember. If 80% of your game is tenpai, you don't play shifter. I had 5 lost streak, 4 against tenpai.

  • red reboot; never come up (except for vs paleo)

  • dora; put x1 for more starter/to make seal in turn 1

  • accel dragon (from gamma) + barrone. barrone is nice when you dont want to commit to transcdent dragon, but optional; accel dragon only came up once.

  • L1 dragon; if the white is stuck on field, you can link it off into Link1 and use green to SS it. It never came up to me

  • belle: against called by and gamma

  • DD crow: could've work well against tenpai mirror and paleo

  • I never made S:P. when i need, I don't have resource to make one. Just put their in case.

  • nib. for salamangreat and kash and random decks

  • TTT tactics and thrusts: lost 1 game when i have both in hand but cannot activate either. can remove.

  • heatwave is good meme. the endboard is not really better than seal pass where you get extender/body on field.

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Replays

744-510-536

has some replays in discord/youtube