Notes & Combos
Almost the same list as last time though I had to cu t 1 dark beckoning beast but I do think the engine is still worth it as we do have 3 throne. Also I did cut the zeus and I am not missing it the accesscode did come up especially once against tenpai turn 3 with them having everything in GY but 5300 accesscode + abominable unchained soul was lethal in just 2 attacks
At the beginning of the climb I won like 12 games in a row (from Diamond 5 to 2) but struggeled a lot in Diamond 1 mostly due to bricking and having non games (maxx c)
Overall pretty fun deck that I would recommend to play though its Tenpai Match Up felt meh, yes unchained can play fairly well through hand traps and doesnt die to shifter, but when they have the field spell up its really hard to interact with them because rage is main phase only.
A common scenario was them getting rid of my caesar and/or apo, I can revive rage but then they just normal paidra search the field spell and its gg because rage does nothing.
Within the next days I will try Threatening Roar as a one of for Thrust, for now I just added it but I do consider cutting drnm since I rarely run into these 6+ negate boards
No replays because I'm not that happy with my combos atm because I feel like I should be able to end on apo more frequent