Notes & Combos
I call this the code talker firewalls build.
1 card combo ends on transcode + unaffected singularity (2 bounces) + firewall (2 bounces) + Terahertz (desavewurm send) + cynet conflict.
To make singularity unaffected what you do is you send gatchiri to the gy with code generator and bounce it back to your hand with firewall. If you need to use gatchiri for small world, you won't be able to make singularity unaffected, but the combo is still very strong even without it.
You need to play sanctuary even without Iblee. The deck is so much worse going 2nd without it. Being able to chain block defenser allows you to start plays against cards like Phantom of Yubel or Apollousa. Also being able to discard sanctuary going first is really helpful and allows you to keep your hand traps in your hand instead of having to discard them after using firewall phantom. This allows you to keep protectcode in the gy on more hands because you don't need to summon it early to create a double co-link on firewall to bounce the hand trap back to your hand.
I don't play parallel exceed because unlike in superfact builds, opening 2 lv 4 cyberse monsters doesn't do anything. This is the same reason for why I cut firewall guardian.
This version is similar to ignister in a lot of ways. The main benefits this has over ignsiter is that it plays into board breakers better and is a lot better at going 2nd into maxx c.