Notes & Combos
Luckily I got all the Gishki cards through trying to get the Kash cards. This is a blind going second Gishki deck. Going second allows for OTK especially if there is no interruption and you have a starter alongside Salvage. The handtraps prevent the first turn to not get too strong in interruptions, but Nekromirror is very easy in breaking most boards. Illusion is there in case I failed to OTK, and I need an extra negate.
If I were to improve the deck, I would add in Feather and the water Kaiju, but I am not spending any UR/SR for this deck.