Notes & Combos
End board on t1 should always try to be a tribute summoned monster + domain (and others if at all possible), the deck only continues to get stronger as the turns continue. The longer drawn out a match is the more advantage you get by having more spells set up thru pantheism, hard drawing, and pantheisms +2 effect. The cards sent to the GY by ehter/erebus should be panth and prime monarch trap or fodder for prime monarch. Always try to grab cards in reaction to what your opponent sets up, if a card is non-targetable, tribute it with stormforth, if a monster cant be destroyed, either stormforth it or banish it with mega caius, etc. Thesalos can def be dropped but he can be clutch in a niche scenearios, caius can also be dropped but the burn + double banish is intense board removal esp when paired with stormforth. Also stormforth + Ether on your opps turn is really good for dodging effects on your monsters/ tributing their cards.