Notes & Combos
After participating on intergalactic battle against The Red-Armored Invaders and Big Friendly Cat, Raye & Roze stumbled upon a dimension where only those blessed by the ocean & the sky can enter. Unable to enter by themselves, hornet drones are dispatched to investigate. What, or rather who will they find & encounter on this strange place?
Another sky striker list because why would i let my opponent have fun >:( . The main strategy is pretty simple. We use opponent's monster as resources by stealing them and summon our own link monsters. Also all 3 of mass backrow removals to prevent any follow up from continuous spells.
Another new sauce which is Exchange. this card is, funnily enough, good in here because people are running board breakers so we can take them from opponent's hand. The card we give will be mostly useless for them like Widow Anchor/Eagle Booster. This also gives us hand information while giving them none.
Extra deck, just like usual, only exist to frees up MMZ. Eria will bring you into The Marincess while Wynn will summon Hraesvelgr.