Notes & Combos
Exosisters - Pretty standard ratios. 3 Martha, 3 Elis, 3 Stella, 2 Sophia and 1 Irene.
Hand traps - I ran a total of 10 hand traps.
Why only 2 Maxx C when it's such a good card that can end turns? For crossout target. drawing the only Maxx C copy sucks sometimes and you have a crossout in hand. And if I do draw Maxx C, it's still a nice hand trap to have.
Why no D Shifter? Because it's a sacky hand trap. Yeah sure, it does put tear in a bit of a pinch or better, it ends their turn. However, the WCS isn't just only full of Tears. I've had games against Ghoti that doesn't care about their cards getting banished. I'd rather have more tools that I can use generally for most of the match ups.
Board breakers - I ran 2 DRNM, 3 Evenly, and 1 Red Reboot. A total of 6. Only 2 DRNM because it's a good card going second and bad going first. Evenly at 3 because it's such a great card to have. Although, drawing all three sucks sometimes, drawing 2 and you go second means you have ways to bait out counter traps/monster negates and surprise them by activating the second one.
Red Reboot is a coping mechanism. I can negate imperms at T1 and I can negate evenly matched when I go first.
As for ED, standard ratios. Although, I never made Bagooska. Codebreaker was a good niche option though. I was able to out a bagooska and won me the game. (Every tear runs bagooska, annoying af)