Notes & Combos
If you have the first turn focus to draw more cards as possible and summon DPE so you can get as many interruptions / floodgates as you can, if you have the second turn use handtraps and other cards to break the opponent's board. Lair + Super Poly can send 3 monsters to the GY with ease for example, either going 1st or 2nd. Souls can be used to send floodgates to the GY, particularly Shadow-Imprisoning so you can use DPE's effects.
Replays
Master Duel ID: 651-908-773 (also has other DM variations)