Notes & Combos
Floodgates work extremely well in this meta, especially because there aren't much backrow removal at the moment.
Powersink didn't see much play, not because it was bad but more like I never drew that card.
Summon limit is goated, especially because most of the backrow removal these days are S:P and this card directly counters it.
Gozen match is kinda self explanatory imo
I did not have much handtrap space, so I had to fill it up with disruptions that work with a single card. (maxx c, droll, nibiru) This ended up not using ash in the deck, but this deck doesn't lose to both maxx c and droll so this change doesn't make much difference here.
karma cannon is broken af fr fr