Notes & Combos
specifically made to counter Snake-Eye, Fire King, Tearlaments, and Horus; yet ended up not playing much. Deck has 23 interruptions in order to hopefully survive against Maxx C/Shifter/Nibiru
specifically made to counter Snake-Eye, Fire King, Tearlaments, and Horus; yet ended up not playing much. Deck has 23 interruptions in order to hopefully survive against Maxx C/Shifter/Nibiru