Notes & Combos
Really great feeling pile of "any 2 cards are full combo" with lots of room for non-engine!
very much borrowed from Metakuzu's build although i liked having the extra handtrap over the extra lightwurm.
I really liked this build compared to other pend builds with supreme king because garnets are kept to an absolute minimum. this decks endboards already win the game very hard going first so i didnt see the point of sticking bricks in to get a zarc or a baronne on top of an already great board.
Probably not as absurdly busted FKSE, but definitely very strong, and with good use of handtraps or by winning the coinflip you can absolutely take games off them.