Notes & Combos
Unchained to DLv. MAX
Made it to DLv. MAX. I think this is a fairly good ratio for engine to non-engine. Still bricks but it's to be expected for any deck tbh. Went undefeated for the most part against Fire King, Lab, and Tear with the exception to 1 loss against SEFK.
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Recommended Board Breakers and Handtraps
- Maxx "C" and Ash (mandatory at 2-3 or whatever you can afford)
- Skull Meister (an underrated handtrap that is really good at stopping Flameberge and Teavr)
- D. D. Crow (Not as good as Meister but it can come in handy to banish poplar or any R-Ace cards to slow them down a little.
- Droll (Mostly for combo decks but they didn't appear much so I wouldn't HIGHLY recommend it but it's still a fair option
- Evenly (Kinda kills snake eye especially if they don't use I:P fearing TTT)
- Triple Tactic Talent/Thrust (Speaking of TTT, they would be great in this list except I don't have Thrust so yeah. If I could, I would play 2 of each but I don't have 2 of either)
- Imperm (You should definitely play more copies of Imperm if you have it. I was too lazy to get 2 more copies of it but it still came up often)
- Raigeki (I wouldn't put this high either bc Tears and Horus but against other decks it's a good way to eat up negates and break boards.)
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- Droplet (It's pretty good actually un Unchained. It can help get fuel in your GY if you were to send the 2 new dogs.)
Replays
I will be posting replays on my channel later but here's one replay against Snake Eyes and Fire King