Gem-Knights

Win Streaks from on April 28th, 2024
cp-ur 690 + cp-sr 540
40 cards

Notes & Combos

YOUTUBE PLAYLIST IS PROVIDED FOR SUPERHEAVY GEM-KNIGHT COLLECTION

INTRO: "The Fall of Droll & Lock Bird means Superheavy Gem-Knight will rise and take advantage"

Firstly, as the intro says, Droll & Lock bird usage rate went from 50% to 17% last I saw. This means a lot for Superheavy Samurais.

As for the Snake-Eyes Meta, They are still strong. Respect their play. Even though they are the best deck in format, Superheavy Gem-knight ain't a slouch. It still beats the **** thing both going First (FTK) and going 2nd (OTK). We have the equal to slightly lower chance in beating the **** out of them.

Choice of Handtrap ratio are 2x-3x D.D. Crow and 2x-3x Ghost Ogre. Gamma package too. D.D. Crow to 3 is all good after the wagon being hit into 2. It didn't matter much. I'll explain that in the next paragraph.

Finally, I've learned from piloting my Superheavy Gem-knight something about the starter ratio vs Quartz & Garden ratio. Superheavy Gem-knight has 2 distinct ratios to factor out. First being the starter ratios which we all knew are the SHS. FTK ratios are the Quartz and Black garden being 6 of them. The hit to wagon from 3 to 2 didn't matter because it's just a starter ratio. What matters is the Quartz & Garden ratio which the two cards itself is an FTK/OTK enabler if hard drawn. This makes the SHS engine a sponge that baits all interruptions before you deploy your Quartz Garden combo for Lethal.

UPDATE AS OF MAY 01, 2024 BANLIST ANNOUNCEMENT: Soulpierer to 1 hit is huge. Band aid fix would be to replace the 2nd Soulpiercer with Security. I know it does not help get back its consistency, but it does help fix the combo line where you summon security from deck via soulpiecemaker tribute eff. Security acts as a 2nd soulpiercer in this scenario.

"Deck went 5 winstreaks after banlist update!"

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Replays

https://youtube.com/playlist?list=PLALTGSExumWbFAJEYG7Y9_DQZjWUR7Klz&si=mFi_AD50QcEpqajW