Notes & Combos
Exodia FTK Deck
Combo lines can be somewhat complex, but that's what makes this deck really fun to play.
Game plan
Lunalight engine -> Curious -> Salvation -> Tearlament engine -> mill entire deck with Ishizu/Bujintei/Minerva -> Elf -> Jar -> Zealantis to flip jar -> shuffle exodia back to deck -> a/d changer to flip jar
There should be some good guides on Lunalight Tearlaments elsewhere which are highly relevant to this deck.
Extra Tips
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Alternate lines can be performed with Granite/Saryuja/Dugares to retrieve jar from deck and/or summon it to the field. The primarily line simply uses Elf to summon jar as it is easily made with the summoned Merrli, but we may need to use Merrli as material for Curious in some occurrences.
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Barricadeborg/Dugares/Unicorn/Selene can all be used to send cards from the hand to the graveyard. Barricadeborg in particular can be used to send Zephyros to GY following summoning Force Strix, to provide access to Curious.
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Overlaying into Curious from Light attribute is also a viable alternative route.
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Bujintei is not once per turn, so can be used twice if shuffled.
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Don't overdraw accidentally with Minerva, try use Bujintei for the last mill since it can send <5.
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Unicorn draw 1 is easiest achieved with Barricadeborg