Notes & Combos
Grass Nimble Ghoti iz real
disclaimer: i'm chronically insane and can't be trusted
Back in the kitchen with another crazy Ghoti build! We have already got a consistent way to get Ghotis into rotation, what's next? Oh no, you have to go SECOND. You spent your normal summon, all your extenders and can't break through your opponent's board. If only there's a convenient card that provides TON of gas for you...
That Space Looks Spicier
Mill all your fish and then banish them with Tidal and Snow! Your mill targets are:
- Nimble Angler: Two lv2s on your board. Shuffle them back with Leaffish to mill them again.
- Mirror Mage of the Ice Barrier: Adds Freezing Chains and revives Mage. Mage can then make either Arionpos or Askaan/White Aura.
- You can banish Chains with Deep Beyond/Snow and adds it back to your hand when Mage's sent to the GY again.
- Tidal, Dragon Ruler of Waterfall: Banish 2 Water from GY every turn. While in hand can mill any monster.
- Fairy Tail - Snow: The MVP of the deck! Banish Zep on opponent's turn for Arionpos even during Battle Phase, and baits opponent's disruption.
Playstyle:
Slowly whittle down opponent's resources and keep your Ghotis in cycle. When the Ghotis return to your board, white lady jumpscare at the start of MP1 for a board negate and remove your opponent's best monster then push for OTK. You guarantee win if you resolved Grass and milled Snow.
Replays
566-387-303
- 1st replay: vs Yubel, brick turn 1 and no Grass
- 2nd replay: vs Yubel, go 2nd with Grass
- 3rd replay: vs Voiceless Voice, go 2nd with Grass
- 4th replay: vs Branded, go 1st through Nibiru