Notes & Combos
Fairly standard lab gameplay, very good going first and second against horus, rescue-ace and snake eyes unless they set up some crazy negate board.
Tributing monsters from your opponents field doesn't activate horus effects making going second into them a lot easier.
Loris isn't really needed but has won me a few games by helping me outgrind other trap decks.
You can reveal waking the dragon when searching by liliths effect to make your opponent more wary about clearing your back row (or just set it with lady), but if using lilith make sure you set on opponents turn otherwise they will catch on pretty quick.
Most of the extra deck is never used except for n'tss, chaos angel, muckracker, and dharc.
Bystials help dodge called by / dharc / stop se from getting masq / other handtrap like uses. They also search diabolos and can repeatedly summon him with lubellion.