Notes & Combos
A draw-to-win deck.
gamma is good to let handtraps play through. If you find it bad going first, you can replace it with ttt or just remove it.
As race consumes a lot of deck after making t1 board, it's easier to draw nibiru. Basicly no one can play through nibiru plus 4 back-rows so our front-row only need 1race + SP/apolo (watch out for superpoly/evenly as well)